General Finite State Machine Transducer in Scala

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Questions

What is the general way to implement a finite state machine (or finite state transducer) in Scala?

I often find myself in need for state machine implementation. My typical implementation looks like

object TypicalFSM { // actually — finite state transducer
  type State
  case object State1 extends State
  case object State2 extends State
  type Message
  case object Message1 extends Message
  type ResultMessage
  case object ResultMessage1 extends ResultMessage
}

import TypicalFSM._

class TypicalFSM extends ((Message) =>Seq[ResultMessage]){
  var state:State = State1

  def apply(message:Message):Seq[ResultMessage] = (state, message) match {
    case (State1, Message1) =>
      state = State2
      Seq(ResultMessage1, ResultMessage2)
  }
}

What I dislike is the mutable var which makes the solution thread unsafe. Also the FSM topology is not clear.

    • How to create FSMs in a functional way?
    http://www.graphviz.org/ http://www.graphviz.org/
    • Akka FSM has a good property of allowing to associate some Data with a State, not only giving an object name. This is also appreciated.
    (However, Akka FSM is not always convenient to use as it is asynchronous and sometimes a bit heavy-weight.)

Answers

This is probably not what you are looking for, but I think it s an interesting concept.

object TypicalFSM {

  sealed trait State
  final class State1 extends State
  final class State2 extends State

  sealed trait Message
  case class Message1(s: String) extends Message
  case class Message2(s: String) extends Message

  sealed trait ResultMessage
  object ResultMessage1 extends ResultMessage
  object ResultMessage2 extends ResultMessage
}

import TypicalFSM._

case class Transformation[M <: Message, From <: State, To <: State](
    f:M => Seq[ResultMessage]) {

  def apply(m:M) = f(m)
}

object Transformation {

  implicit def `message1 in state1` =
    Transformation[Message1, State1, State2] { m =>
      Seq(ResultMessage1, ResultMessage2)
    }

  implicit def `message1 in state2` =
    Transformation[Message1, State2, State2] { m =>
      Seq(ResultMessage1)
    }

  implicit def `message2 in state2` =
    Transformation[Message2, State2, State1] { m =>
      Seq(ResultMessage2)
    }
}

class TypicalFSM[CurrentState <: State] {

  def apply[M <: Message, NewState <: State](message: M)(
    implicit transformWith: Transformation[M, CurrentState, NewState]) = {

    this.asInstanceOf[TypicalFSM[NewState]] -> transformWith(message)
  }
}

Usage would be like this:

def test() = {
  val s1 = new TypicalFSM[State1]
  // type of s1: TypicalFSM[State1]

  val (s2, r1) = s1(Message1("m1"))
  // type of s2: TypicalFSM[State2]

  val (s3, r2) = s2(Message1("m1"))
  // type of s2: TypicalFSM[State2]

  val (s4, r3) = s2(Message2("m2"))
  // type of s2: TypicalFSM[State1]

  // val (s5, r4) = s4(Message2("m2"))
  // Fails with:
  //  No transformation available for TypicalFSM.Message2 in TypicalFSM.State1 
  // type of s5: TypicalFSM[State1]
}

Your use case would strongly determine the structure of the code in this concept. The use case really determines how much type information you want to keep.

I this concept because the state is kept using the type system and that illegal transitions are reported at compile-time.

Source

License : cc by-sa 3.0

http://stackoverflow.com/questions/18226863/general-finite-state-machine-transducer-in-scala

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